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In the Realms of the Unreal
Tuesday, February 9, 2010
Chapter 10 Creating a Sky
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Chapter 11 Multi-Pass Rendering
Caustics
Inverse Volumetrics
Chapter 9 Animating a Camera in a Scene
Chapter 10 Creating a Sky
9 Light Types
Chapter 8 Creating a Furry Creature
Chapter 8 Creating a Brush With Hair
Chapter 7 UV Mapping
Chapter 7 Intro to Bodypaint
Chapter 6 Displacement Mapping
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tgoad
Oklahoma City, OK
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